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Spy Kids: All the Time in the World in 4D [Review]

In 2003, Robert Rodriguez brought 3D to his Spy Kids franchise, taking his characters into a video game world where the use of the device made sense. Of course, this was before 3D became the “in thing” to do, and Rodriguez was limited to the older technology of magenta and cyan glasses. Now, 3D is more commonplace and the director can push the envelope a little further – so far, in fact,... 
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